Spell #139 Kill Time

 


 

Magic User Level 7

Duration- Until Killed- then re-contextualized

Range- Time, Line of Sight

 

Kill Time- This spell personifies time for the caster, and may only be cast during combat. The caster may attack the personified time, and if the personification is "killed" time stops for everyone except the caster as time re-forms. Time's stats are as follows:

HD 4

HP 22

Speed Moves every three actions taken, cannot leave the caster line of sight

Armor 12

Morale 12

Attack : Reduce the caster's initiative by one each successful attack with a 1d20 against AC of caster.

Special: When Time is damaged, roll a d6 and use the result-

1: Go forward 1d4 in initiative order.

2: Go to a random number in initiative.

3: The caster gains an action.

4: Everyone gains one action-they all write them secretly, then reveal them in initiative order.

5: The caster gains 1d6 actions.

6: Go backward 1d4 in initiative order.

 

Once Time is at 0 or less HP, it regains 1 HP every time the caster performs an action, until it gets back to 12 HP- at which point Time de-personifies and contextualizes the universe.

 

So what is this spell good for? Creating a VERY weird combat!

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